19/11/09
06/11/09
23/08/09
09/03/09
Noir Detective..
inspired by one of the the best point and click game of all times.. Grim Fandango

Updates soon..
Etichette: Character, GrimFandango, Lowpoly, Wip
01/02/09
28/01/09
09/12/08
03/12/08
14/10/08
11/10/08
23/09/08
29/08/08
Explore/Updatee!
Time for some updates!the basic model of the creature is done,next steps are make textures and add some details..
Wires:

I've found the time for a lighting test too:

Light setup:

This project is a collaboration with Matt Gaser,click to visit is website
Etichette: Character, Collaboration, Matt Gaser
07/08/08
Bot activated!

Etichette: Animation, Lighting, Living Artifact, Walkcycle
05/08/08
Explore

I've already make the barrack some time ago:

For the creature Matt send me some ortho sketch and after some work this is the basic shape of the creature,still need details and harness as you can see,but take it as a preview:)

cheers!
Etichette: Collaboration, GalagaLand, Matt Gaser
The robot who knows too much
By the way-Down here the mate for the artifact living robot..i've just modeled it and make the uvmapping,still need some details,but i'll make texture and render soon..
byeee

Etichette: Character, Living Artifact, Robot, UvMap
01/07/08
29/06/08
23/05/08
16/05/08
A rig for a doodle
for now there are still some things to fix..
I've make some mistake in the video but it was done with a screen recorder aka good at the first..
some animation takes in the the next updates,
stay tuned!
Sorry,low resolution!The "Blogger" encoding is hardcore!
EDIT: reuploaded with better resolution and audio fixed
10/05/08
Brainwash Machina..
by the way little up of the brainwash machine..bzzz!
doodles fried brains!


Click to enlarge
Stay tuned^^
Etichette: DarknessCreatures, DarkPhobia
29/04/08
Doodle Factory-Brainwash Machine

The brainwash machine need some maintenance
Enviroment in (slow) progress
Etichette: DarknessCreatures, Doodle
15/04/08
King Of The Shadows

Click To Enlarge
Some wires..the original model is more "animable" than this one..

Click to Enlarge
Etichette: Character, DarknessCreatures
19/03/08
"Decadence"
Nothing special but i hope to finish it soon :)

Etichette: Character, DarknessCreatures, Enviroment
18/03/08
13/03/08
12/03/08
11/03/08
29/02/08
28/02/08
Big Robot.

Hello,just a new lowpoly robot...I'm working on a enviroment too,but still i dunno if it will be for this character..i will upload some image later,and maybe some renders of this big guy..
stay tuned
Etichette: Character, Enviroment, Lowpoly
06/02/08
25/01/08
25/11/07
14/11/07
DarkPhobia..little preview

Etichette: Wip..
06/10/07
19/09/07
18/09/07
31/08/07
13/08/07
10/08/07
Rust is your friend
They are still not definitive..probably i'll modify the maps in future..
For make this kind of maps usually i keep in a layer the original metal,and in another layer rust image,then with a kit of rusty,grunge,damage brushes and the erase tool i modify the original metal map.Is not difficult.(Obviusly you need a uvmap to paint)
Most used tools:eraser,dodge,burn,stamp tool and some patience.
09/08/07
07/08/07
Little (Rusty) Tank

Etichette: Gallery, Little Tank
29/07/07
Little Tank!
I've a lot of work to do but i've also some new stuff to upload and i'm preparing some new tutorials(for who is interessed)!
Down here a new model,Little Tank!.The design is inspired from metal slug,great old arcade game.
Some update with this little tank,the old motel,character,tuts soon!
stay tuned^^


Etichette: Little Tank
07/06/07
09/05/07
SWAT Snail.Final
Thank again to Niklas Jansson ( http://www.itchstudios.com/psg/ )for the original concept.

Click To Enlarge
Etichette: Collaboration, Gallery, ItchStudios, Niklas Jansson, SWAT Snail
04/05/07
The Little Bird Project.Complete
The deadline is near so i think i'll keep this version as final ^^

Etichette: BirdProject, Character, Gallery
03/05/07
Some texture work..
^^

OpenGL preview:

new wips and works soon..
Etichette: ItchStudios, Niklas Jansson, SWAT Snail, Texturing
28/04/07
SwaT Snail.UVMap

Click to enlarge
Etichette: ItchStudios, Niklas Jansson, SWAT Snail, UvMap
23/04/07
The Little Bird Project.MyEntry^^

"The basic idea behind this project is to design a bird charcater. Draw, doodle,
paint or spray a bird (it doesn?t matter what kind of bird and in which
way of action: flying, sitting, sleeping, eating -- it?s up to you).
We are planning the do a big poster with all the bird characters and an exhibition.
The poster will be sold at the exhibition and in an online store and we'll donate the profit to UNICEF
for their work against Child labour. We think a bird is a good statement and
symbol for freedom. "
I think this is a great project..
Still work in progress but this is the basic idea of my contribution ^^

Click to enlarge
Some updates soon!
Etichette: BirdProject, Character
22/04/07
SWAT Snail.Complete Model
^^

Click to enlarge_
Thanks again to Niklas Jansson (Visit ItchStudios Website)
for the concept image!
Etichette: ItchStudios, Niklas Jansson, SWAT Snail, Wip
19/04/07
17/04/07
SWAT Snail up..+EasyShellTut
the basic snail model is near to be complete..next steps are add the details and start to create some "SWAT" equipment!

Usually is not so hard create a snail shell..overall because lot of software have the seashell tool..but btw if you've found in trouble on make one...here a simple tut for a eazy shell ^^
1.Create a spiral spline..

2.This step could be slighty different for any 3d software.If you use Lightwave 3d i advise to use the great (and FREE) plug-in PICTRIX C_Worm_Lt,it's great for any kind of extrusion work!
For use it just keep the spline created in step one in the background and activate the plugin in a foreground layer,then play with settings.
If you don't use Lightwave try to to get a similar extrusion like the image below!

3.Just move points and polygons with a good offset to get a good result.Use some reference to work well.Et voilà,nothing hard isn't?

My last advice (and maybe the most important) is to create the UV before extruding or mapping your shell will be really hard!
If you'll use "Worm LT" don't worry the Uvmap creation will be automatic! ^^
Etichette: ItchStudios, Niklas Jansson, SWAT Snail, tutorial
11/04/07
Wip_SWAT Snail
for the concept image!
I hope that this wip will be just the first of many other with this great concept artist..
btw first wip images soon! ^^

Etichette: ItchStudios, Niklas Jansson, SWAT Snail
02/04/07
Little Creature_Experimantal Shading
for create a funky effect to a character^^

The surfaces are flatter "funky" colors with a little amount of luminosity like 10%-15%
the rest is only lighting work.check the image

-Click to enlarge-
With some variatiton on colors and lighting you can get some nice results,about my little moster this is the final result...

-Click to enlarge-
Work on a gradient on a incidente angle for get more smooth effect...or you can do it in photoshop..btw simply make some experiments!
31/03/07
Luchalibre_Dr.Destruction
Low Rez Render test,with some Photoshop postediting^^
Click To Visit Muttpop's Blog!

-Click To Enlarge-
Etichette: Character, Luchalibre, Muttpop
27/03/07
Hello my name is Dr.Destruction
I would like to remember that this character is from a comic strip called Luchalibre and drawed by Muttpop,
unfortunately i didn't have so much reference to make it same as the one on the comic,so there are some little difference.
The texturing will be simple,only some materials..so stay tuned for other updates^^

Click To Visit Muttpop's Blog!
Etichette: Character, Luchalibre, Muttpop
19/03/07
*GalagaLand* Barrack_test
Thanks to Matt Gaser (http://www.mattgaser.com/),for permission
check his site!

Etichette: Enviroment, GalagaLand, Matt Gaser
17/03/07
Dr.Destruction miniupdate..
btw added arms and hands to the mr!
The wrinkles in the shirt will be modeled after the basic model will be complete.

Etichette: Character, Luchalibre, Muttpop
10/03/07
*DarknessCreatures*...icaro
Wires,texture previsualization and uvmap..

-Click to enlarge-
And a render with the usual postediting filter..^^

Etichette: Character, DarknessCreatures, UvMap
07/03/07
Luchalibre's_Dr.Destruction*Up

Etichette: Character, Luchalibre, Muttpop
28/02/07
27/02/07
26/02/07
24/02/07
Luchalibre's_Dr.Destruction
Is inspired from Luchalibre a comic drawed by Muttpop,check his blog!
The character name is Dr.Destruction and is the leader of the LES FORMIDABLES,the first group of french herous..

Not so much reference..only a issue of the comic
Details will be added at the end of the basic modelling..
Etichette: Character, Luchalibre, Muttpop
21/02/07
18/02/07
Let's go for a walk
IK setup,with a character like robot is a good kind of rig.
The rig down there is only for make a base walkcicle,for more complex animation still need some more controller bones^^.

The animation is not so smooth cus i've take only half of all the frame to a better compression for web.
16/02/07
11/02/07
10/02/07
Day Of The Beetle.Modellingsteps
The subject to model was a beetle.
Modelling time 1h20m.
Poly 1465
Wait a moment and the gif will start automatically^^


Etichette: Beetle, challange, Modelling Steps
04/02/07
Laputa.Robot.Uv4Dummies
UV mapping is a 3D modelling process of making a 2D map representing a 3D model.In contrast to "X", "Y" and "Z", which are the coordinates for the original 3D object in the modelling space, "U" and "V" are the coordinates of this transformed map of the surface.

In the image down here a more easy way to understand what a Uvmap is.^^

Sometimes the trouble of making Uv are wrong distortion and proportions of the maps.For fix this usually i do a pattern like this in Photoshop and use it as a texture...

...for check a correct continuity and right proportions of the single parts of the model:

The result up there is enought good for the next (and more cool) step...paint textures in Photoshop!
30/01/07
23/01/07
13/01/07
Old Work.GangstaDog
woth the cllaboration of some good character designers.
Gangsta Dog
Original Character Concept by Vixgraph1x --->www.fotolog.com/vixgraph1x ; http://www.vix-graphix.com/ (coming soon)
Clay Test

Click To Enlarge
Final Render

Click To Enlarge
Etichette: Character, Dog, Gallery, Gangsta, Vixgraph1x
Old Work.DefactoBot
woth the cllaboration of some good character designers.
Run Robot Run
Original Character Design by Ashab -->http://ashab.co.uk/
Original Concept

Click To Enlarge
Wires & Cell Shading

Click To Enlarge
Final(for now) Render

Etichette: 2006, Ashab, Character, Collaboration, Gallery, Robot
04/01/07
Darkphobia.Character
Need to fix something on the hands,

Click To Enlarge

Click To Enlarge
Etichette: Character, DarkPhobia, short
02/01/07
27/12/06
24/12/06
20/11/06
15/11/06
13/11/06
Zombie Army Wip.Body


SOME DETAILS:


Etichette: Character, ZombieAlien
10/11/06
Zombie Army Wip.Head Modelling.4

Update
Fixed the mouth,added some sewings.
next steps,add more details!
Etichette: Character, ZombieAlien






























































